Tokyo / Vocational school
Japan Electronics College

The promises to the future. Japan Electronics College.

Game
Game Planning Course

Game Planning Course
Unique game ideas require strong planning skills—and realizing those ideas also demands design and programming expertise.
This course cultivates professionals with both technical and creative abilities, aiming to develop game planners capable of producing commercially successful titles.
Frequent lectures and critiques by industry professionals are a key feature of the program.

Point 1: Train to become a planner who can build a game from scratch
Students acquire the full range of necessary skills: planning documents, design, programming, marketing, storytelling, and project management.
They aim to become versatile planners who can turn ideas into compelling game products.

Point 2: Receive guidance from industry professionals more than four times a year
Even students without prior experience can quickly turn their ideas into games.
Frequent review sessions with professionals help students gain confidence and practical insight into game production.

Point 3: Many graduates work as planners at top companies like Square Enix and CAPCOM
Alumni have contributed to hit games including Mario Golf, Mario Party, Monster Hunter, A3!, Boku to Dragon, and The Idolmaster series.

Opportunities after Graduation

Main Employment Destinations

Ambition / SNK / CAPCOM / ScopeNext / D.A.G / FromSoftware / CyberConnect2 / Three Rings / Will / Vanguard / Liber Entertainment / epics / Camelot / GENE / SUCCESS / Exchange / Algraph / Digitalmonkey / Matrix / GAE / Arcadia Project / Access Games / PSPS Studio / Toylogic / IGNIS / Studio 38 / Solid Sphere / Daedalus / Navio Computer / Media Vision / Prototype / Eighting / Studio Zan / Studio Hibari / Framea / Upper Ground / Lambda Planning / h.a.n.d. / Platinum Egg / KYORAKU Pictures / GMO Internet Group / ARIKA / Hyde / Amata / HIC / Cruise / Smile Axe / HIT / Appci / KMS, and many more.

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